![]() If you have VX Ace already, you're fine, but otherwise I'd advise not using these until you do. ![]() However, it is worth noting that unless you've bought a copy of VX Ace and the agreement that comes with it, then it isn't legal to use these. If the Forum Wizards like Shaz or Archeia say that posting these are against the forum rules for whatever reason, I'll take this post down as soon as I can.Ĭredit would be nice, but not necessary (seeing as I'm just enlarging the RTP Tilesets, as opposed to making them from scratch). !Door1 (These are technically tilesets, yet not, so.)Īnd I made a green door for myself, so if you're interested, then go for it. World_A2 (those freaking trees took waaay to much energy) Or, the no-black-hole version if you're like me and don't like the random and out of place black hole. Or, if the half-missing trims on blue carpet bothered you as much as it bothered me, here's the alternative I made. Outside_C (Same as Outside_B-might be weird, lemme know if you notice anything.) Lemme know if you notice anything weird.) Outside_B (like the Dungeon_B tile, these might need some work. Outside_A4 (And now this is really really big and I'm not sure how to fix it.) If you noticed some pixels out of place somewhere, let me know and I'll fix it.) If you notice anything weird on something specific, then let me know.)ĭungeon_C (Same applies to Dungeon_B. If this STILL doesn't answer it for you.Or, if you're like me, and don't like the random black patches in the walls.ĭungeon_B (This is the one I've been using for a while, so they may not be as high quality as the others. This is as fool-proof as you can get, people. The names start with the workshop content number, which is then followed by the content name in lower case with underscores (ex: 1100001234abc9z_gwar_character_set_by_philsco) To preempt any questions about it.all content is downloaded physically to your hard drive in the folder "Libraries/Documents/RPGVXAce/" Just continue on to step 6, and it'll automatically open the corresponding content folder from the downloaded Workshop item you subscribed to in step 1 and then highlighted in step 3. Step 5, after you select the content folder you want resources from, DON'T FREAK OUT when you don't see the new resources on the right! You're not selecting a folder to import from so much as you are selecting the folder to import TO. Remember: Step 3, you select the WORKSHOP content that you want to use, NOT your game! I'm almost certain that steps 3, 5, and 6 were where you failed. Some of you have failed at this numerous times and are SURE that the Workshop is "just broken!" Leave a thank-you comment to the Workshop content, Thumbs-Up the resource pack, and make us some games to play! D ![]() Select the songs/graphics/etc from the downloaded pack that you want to import to your project from the pop-up window (shift+clicking and ctrl+a works), load them in, and there you go!ĩ. Bring the selected Workshop's resources into your project's resources by clicking the button up top to the right of the lists.Ĩ. A search should turn up some forum posts or videos of how to do it. Go to the content folder selection on the left pane which pertains to the content from the Workshop item you wish to import (Audio/BGM for Background Music, Graphics/Characters for Charsets, Graphics/Tilesets for Tilesets, Audio/SE for Sound Effects, etc).ħ. Thanks Ive used VXA tilesets with MV and MZ tilesets share the same format. Click the button to the right, just above the list.Ħ. In the list, find the name of the Workshop content you subscribed to and click it.ĥ. This will open the project management window.Ĥ. Click the little "gear" icon next to the green play-test arrow (or press Ctrl+M, or navigate by top menu to File > Manage projects). Find some workshop content you wish to use, and then click the button.ģ. So.! I have taken it upon myself to give you a straight-up list of what to do from cradle to grave.or rather.Workshop to Import.ġ. Although the pinned "Steam Workshop: Where do I start?" discussion thread has this covered, it seems that many people refuse to read through it all or make a mistake somewhere along the lines and continue to post "Help me!" requests in comment threads of Workshop items.
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